1
0
Fork 0

feat: add basic menu state

This commit is contained in:
Henrik Hautakoski 2025-09-21 12:17:53 +02:00
parent 29225b7007
commit 53a31ea8ad

View file

@ -0,0 +1,28 @@
package handlers
import (
"tetris/engine/render"
"tetris/game/state"
rl "github.com/gen2brain/raylib-go/raylib"
)
type Menu struct{}
func (menu *Menu) Enter() {
}
func (menu *Menu) Exit() {
}
func (menu *Menu) Update(fsm state.Transitioner, delta float32) {
if rl.IsKeyPressed(rl.KeyEnter) {
fsm.Switch("gameplay")
}
}
func (menu *Menu) Render() {
render.Begin(rl.Black)
render.DrawText(250, 400, 32, "Start", rl.White)
render.End()
}