feat: make rendering work with the grid struct.
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3 changed files with 44 additions and 22 deletions
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@ -34,7 +34,7 @@ func (r Renderer) DrawFrame(rect rl.RectangleInt32) {
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render.DrawRectBorder(rect, r.Theme.FrameBG, BORDER_WIDTH, r.Theme.FrameBorder)
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}
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func (r Renderer) DrawGrid(rect rl.RectangleInt32) {
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grid.DrawBackground(rect, r.Theme.GridBackground, BORDER_WIDTH, r.Theme.FrameBorder)
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grid.Draw(rect)
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func (r Renderer) DrawGrid(pos rl.Vector2, g grid.Grid) {
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grid.DrawBackground(pos, g, r.Theme.GridBackground, BORDER_WIDTH, r.Theme.FrameBorder)
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grid.Draw(pos, g)
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}
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