feat(assets): add sound files
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assets/background.mp3
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assets/background.mp3
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assets/blip.mp3
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assets/blip.mp3
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assets/blip2.mp3
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assets/blip2.mp3
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@ -55,3 +55,14 @@ var Font = font.TileFont{
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},
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CaseInsensitive: true,
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}
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// Sounds
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//go:embed blip.mp3
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var SoundBlip []byte
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//go:embed blip2.mp3
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var SoundBlip2 []byte
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//go:embed background.mp3
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var SoundBackground []byte
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assets/gameover.mp3
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assets/gameover.mp3
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