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Henrik Hautakoski 2025-09-14 08:38:30 +02:00
commit 0245a5cb43
22 changed files with 610 additions and 0 deletions

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game/draw/renderer.go Normal file
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package draw
import (
"tetris/engine/render"
"tetris/game/draw/grid"
rl "github.com/gen2brain/raylib-go/raylib"
)
const (
// Border width when drawing frames
BORDER_WIDTH = 8
// Size for normal text
TEXT_SIZE = 32
// Text size for header texts
HEADER_TEXT_SIZE = 16
)
type Renderer struct {
Theme *Theme
}
func (r Renderer) DrawText(x int32, y int32, text string) {
render.DrawText(x, y, TEXT_SIZE, text, r.Theme.Text)
}
func (r Renderer) DrawHeaderText(x int32, y int32, text string) {
render.DrawText(x, y, HEADER_TEXT_SIZE, text, r.Theme.TextHeader)
}
func (r Renderer) DrawFrame(rect rl.RectangleInt32) {
render.DrawRectBorder(rect, r.Theme.FrameBG, BORDER_WIDTH, r.Theme.FrameBorder)
}
func (r Renderer) DrawGrid(rect rl.RectangleInt32) {
grid.DrawBackground(rect, r.Theme.GridBackground, BORDER_WIDTH, r.Theme.FrameBorder)
grid.Draw(rect)
}