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Henrik Hautakoski 2025-09-14 08:38:30 +02:00
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# Tetris in golang
## Roadmap
- [x] Initial Commit - Project Scaffolding (rendering engine)
- [ ] 0.1 - Grid
- [ ] 0.2 - Basic shapes (falling + collision with floor)
- [ ] 0.3 - Shapes: Lock + spawn
- [ ] 0.4 - Collision with with blocks in grid
- [ ] 0.5 - left/right movement
- [ ] 0.6 - Shapes rotation
- [ ] 0.7 - Soft Drop
- [ ] 0.8 - Clear lines
- [ ] 0.9 - Score
- [ ] 0.10 - Next shape
- [ ] 0.11 - RNG Shape generation
- [ ] 0.12 - Sound
- [ ] 0.13 - State machine: Menu, Gameplay and Game Over screen.
- [ ] 1.0 - Bugfixes
## Future things (aka Rad stuffs!)
- [ ] Animations (Clear lines)