28 lines
608 B
HLSL
28 lines
608 B
HLSL
cbuffer uniforms : register(b0, space1)
|
|
{
|
|
row_major float4x4 proj_view : packoffset(c0);
|
|
row_major float4x4 model : packoffset(c4);
|
|
};
|
|
|
|
struct VSInput
|
|
{
|
|
float3 position : TEXCOORD0;
|
|
float4 color : TEXCOORD1;
|
|
float2 tex_coord : TEXCOORD2;
|
|
};
|
|
|
|
struct VSOutput
|
|
{
|
|
float4 color : TEXCOORD0;
|
|
float2 tex_coord : TEXCOORD1;
|
|
float4 position : SV_Position;
|
|
};
|
|
|
|
VSOutput main(VSInput input)
|
|
{
|
|
VSOutput output;
|
|
output.color = input.color;
|
|
output.tex_coord = input.tex_coord;
|
|
output.position = mul(float4(input.position, 1.0f), mul(model, proj_view));
|
|
return output;
|
|
}
|