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spectre/source/Display/Display.cpp

154 lines
2.4 KiB
C++

#include <iostream>
#include <Spectre/Display/Display.h>
#include <Spectre/Display/GLContext.h>
#include <Spectre/System/SystemEvent.h>
#include <Platform/PlatformDisplay.h>
namespace sp {
#define CAPTION_DEFAULT "Spectre"
#define ICON_DEFAULT "./assets/app.ico"
Display::Display()
{
m_caption = CAPTION_DEFAULT;
m_fmode = WINDOWED;
m_context = GLContext::create();
m_impl = PlatformDisplay::make(this);
}
Display::~Display()
{
delete m_context;
delete m_impl;
}
bool Display::create(DisplayDescription description)
{
destroy();
if (!m_impl->create(description)) {
return false;
}
if (!m_context->create(m_impl)) {
return false;
}
init();
m_description = description;
return true;
}
void Display::init()
{
m_impl->setCaption(m_caption);
setIcon(ICON_DEFAULT);
activate(true);
enableVSync(false);
showCursor(true);
}
void Display::destroy()
{
m_context->destroy();
m_impl->destroy();
}
void Display::setCaption(const std::string& caption)
{
m_caption = caption;
m_impl->setCaption(m_caption);
}
const std::string& Display::getCaption() const
{
return m_caption;
}
void Display::setIcon(const std::string& filename)
{
m_impl->setIcon(filename);
}
void Display::setSize(unsigned int width, unsigned int height)
{
m_description.mode.width = width;
m_description.mode.height = height;
m_impl->setSize(width, height);
}
void Display::setVideoMode(Mode mode)
{
DisplayDescription desc;
if (m_fmode == mode) {
return;
}
if (mode == FULLSCREEN || mode == WINDOWEDFULLSCREEN) {
// True fullscreen
if (mode == FULLSCREEN) {
desc.mode = m_description.mode;
} else {
desc.mode = DisplayMode::getDesktopMode();
m_cacheDesc = m_description;
}
desc.decoration = DisplayDecorate::None;
} else {
desc = m_cacheDesc;
}
create(desc);
m_fmode = mode;
}
enum Display::Mode Display::getVideoMode() const
{
return m_fmode;
}
void Display::showCursor(bool value)
{
m_impl->showCursor(value);
}
bool Display::activate(bool value)
{
if (value) {
return m_context->activate();
}
return m_context->deactivate();
}
bool Display::enableVSync(bool value)
{
return m_context->setSwapInterval(value ? 1 : 0);
}
void Display::swapBuffers()
{
if (activate(true)) {
m_context->swapBuffers();
}
}
void Display::onReshape(int width, int height)
{
// Resize context if the windows resizes.
m_context->setSize(width, height);
}
} // namespace sp