28 lines
514 B
C++
28 lines
514 B
C++
|
|
#ifndef PLATFORM_WIN32_KEYBOARD_H
|
|
#define PLATFORM_WIN32_KEYBOARD_H
|
|
|
|
#include <windows.h>
|
|
#include <Spectre/System/Event.h>
|
|
#include <Spectre/Input/Keyboard.h>
|
|
|
|
namespace sp {
|
|
|
|
class Win32Keyboard : public Keyboard
|
|
{
|
|
public :
|
|
void init();
|
|
|
|
bool isKeyDown(Keyboard::Key key);
|
|
|
|
// Translate a Win32 Event to sp::Event, Called from Win32EventQueue
|
|
static bool handleMessage(MSG message, Event& event);
|
|
|
|
protected :
|
|
|
|
void update(InputModule *input);
|
|
};
|
|
|
|
} // namespace sp
|
|
|
|
#endif /* PLATFORM_WIN32_KEYBOARD_H */
|