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spectre/include/Spectre/System/SystemEvent.h
Henrik Hautakoski e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00

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C++

#ifndef SYSTEM_EVENT_H
#define SYSTEM_EVENT_H
namespace sp {
class Display;
struct SysEvent
{
public :
enum Type {
None,
Quit,
Size,
};
Type type;
struct Size
{
Display *display;
int width;
int height;
};
union {
struct Size size;
};
SysEvent(Type type = None);
// Helper methods
static SysEvent sizeEvent(Display *display, int width, int height);
};
} // namespace sp
#endif /* SYSTEM_EVENT_H */