197 lines
3.4 KiB
C++
197 lines
3.4 KiB
C++
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#include <stdio.h>
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#include <Platform/PlatformDisplay.h>
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#include <Spectre/System/Log.h>
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#include "glad_glx.h"
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#include "Xlib.h"
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#include "GLXContext.h"
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namespace sp {
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static bool loadGL() {
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static bool init = false;
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if (!init) {
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int ver;
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init = true;
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ver = gladLoaderLoadGL();
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if (!ver) {
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return false;
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}
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Log::info("GLX: Opengl Version %d.%d loaded.",
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GLAD_VERSION_MAJOR(ver), GLAD_VERSION_MINOR(ver));
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}
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return true;
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}
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// Ensure that OpenGL extensions are loaded.
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static bool ensureExtensionsLoaded(::Display* disp, int screen)
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{
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char msg[1024];
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static bool init = false;
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if (!init) {
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int ver;
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init = true;
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ver = gladLoaderLoadGLX(disp, screen);
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if (!ver) {
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Log::warn("GLX: Could not load GLX extensions");
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return false;
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}
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snprintf(msg, 1024, "GLX: GLX Version %d.%d loaded",
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GLAD_VERSION_MAJOR(ver), GLAD_VERSION_MINOR(ver));
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// Check for atleast version 1.4
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if (ver < 10004) {
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Log::error("%s but atleast version 1.4 is needed.", msg);
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return false;
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}
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Log::info("%s.", msg);
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}
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return true;
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}
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GLXContext::GLXContext() :
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m_win (0),
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m_ctx (NULL)
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{
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}
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GLXContext::~GLXContext()
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{
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destroy();
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}
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bool GLXContext::create(const PlatformDisplay* display)
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{
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// Destroy any previous context first.
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destroy();
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m_win = (::Window) display->getHandle();
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if (!createGLContext()) {
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destroy();
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return false;
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}
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return true;
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}
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bool GLXContext::createGLContext()
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{
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::Display* disp = Xlib::getDisplay();
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::GLXFBConfig *fbc;
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::XVisualInfo *info;
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int fbcount;
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GLint vi_attr[] = {
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GLX_RGBA,
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GLX_DEPTH_SIZE, 24,
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GLX_DOUBLEBUFFER, 1,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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None
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};
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GLint ctx_attr[] = {
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 2,
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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None
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};
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// Ensure glx extensions are loaded.
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if (!ensureExtensionsLoaded(disp, DefaultScreen(disp))) {
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return false;
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}
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info = ::glXChooseVisual(disp, DefaultScreen(disp), vi_attr);
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if (info == NULL) {
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Log::warn("GLX: Could not find a valid VisualInfo.");
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return false;
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}
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// Setup GL settings.
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fbc = glXChooseFBConfig(disp, DefaultScreen(disp), (const int*) info->visual, &fbcount);
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if (fbc == NULL) {
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Log::warn("GLX: Could not find FB Config.");
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return false;
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}
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// Create context.
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m_ctx = glXCreateContextAttribsARB(disp, fbc[0], NULL, GL_TRUE, ctx_attr);
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if (m_ctx == NULL) {
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Log::warn("GLX: Failed to create context.");
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return false;
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}
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glXMakeCurrent(disp, m_win, m_ctx);
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// Load OpenGL
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if (!loadGL()) {
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Log::warn("GLX: Could not load OpenGL");
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return false;
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}
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return true;
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}
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void GLXContext::destroy()
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{
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if (m_ctx) {
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::glXDestroyContext(Xlib::getDisplay(), m_ctx);
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m_ctx = NULL;
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}
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m_win = None;
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}
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bool GLXContext::activate()
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{
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if (m_win && m_ctx) {
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return ::glXMakeCurrent(Xlib::getDisplay(), m_win, m_ctx);
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}
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return false;
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}
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bool GLXContext::deactivate()
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{
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return ::glXMakeCurrent(Xlib::getDisplay(), None, NULL);
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}
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bool GLXContext::isActive() const
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{
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return ::glXGetCurrentContext() == m_ctx;
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}
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bool GLXContext::setSwapInterval(int interval)
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{
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::Display *disp = Xlib::getDisplay();
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ensureExtensionsLoaded(disp, DefaultScreen(disp));
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if (GLAD_GLX_MESA_swap_control) {
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return glXSwapIntervalMESA(interval);
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}
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if (GLAD_GLX_SGI_swap_control) {
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return glXSwapIntervalSGI(interval);
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}
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return false;
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}
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void GLXContext::swapBuffers()
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{
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glXSwapBuffers(Xlib::getDisplay(), m_win);
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}
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} // namespace sp
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