36 lines
612 B
C++
36 lines
612 B
C++
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#include <Spectre/Display/Display.h>
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#include "PlatformDisplay.h"
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#ifdef _WIN32
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#include <Platform/Win32/Win32Display.h>
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typedef sp::Win32Display DisplayType;
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#else
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#error "No Display implementation exists"
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#endif
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namespace sp {
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PlatformDisplay* PlatformDisplay::make(Display* parent)
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{
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DisplayType* disp = new DisplayType();
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disp->m_parent = parent;
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return disp;
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}
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PlatformDisplay::PlatformDisplay()
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{
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}
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PlatformDisplay::~PlatformDisplay()
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{
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// Nothing to do.
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}
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void PlatformDisplay::onReshape(int width, int height)
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{
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// Forward to parent.
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m_parent->onReshape(width, height);
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}
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} // namespace sp
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