1
0
Fork 0
spectre/source/Platform/Win32/Win32System.cpp
Henrik Hautakoski e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00

32 lines
514 B
C++

#include <Windows.h>
#include <Spectre/System/System.h>
static LARGE_INTEGER getFrequency() {
LARGE_INTEGER freq;
::QueryPerformanceFrequency(&freq);
return freq;
}
namespace sp {
unsigned long system::getMilliseconds()
{
static LARGE_INTEGER freq = ::getFrequency();
LARGE_INTEGER cnt;
::QueryPerformanceCounter(&cnt);
cnt.QuadPart *= 1000;
cnt.QuadPart /= freq.QuadPart;
return (unsigned long)cnt.QuadPart;
}
void system::sleep(int milliseconds)
{
::Sleep(milliseconds);
}
} // namespace sp