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spectre/include/Spectre/Graphics
2016-02-02 00:09:29 +01:00
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GL Initial commit 2016-01-10 09:26:43 +01:00
BatchRenderer2D.h Initial commit 2016-01-10 09:26:43 +01:00
DefaultRenderer2D.h Initial commit 2016-01-10 09:26:43 +01:00
Font.h Initial commit 2016-01-10 09:26:43 +01:00
Image.h Initial commit 2016-01-10 09:26:43 +01:00
OpenGL.h Initial commit 2016-01-10 09:26:43 +01:00
PixelFormat.h Initial commit 2016-01-10 09:26:43 +01:00
Renderable.h Initial commit 2016-01-10 09:26:43 +01:00
Renderer2D.h Initial commit 2016-01-10 09:26:43 +01:00
RenderState.h Initial commit 2016-01-10 09:26:43 +01:00
Shader.h Initial commit 2016-01-10 09:26:43 +01:00
ShaderProgram.h Initial commit 2016-01-10 09:26:43 +01:00
Sprite.h Initial commit 2016-01-10 09:26:43 +01:00
Text.h Initial commit 2016-01-10 09:26:43 +01:00
Texture.h Initial commit 2016-01-10 09:26:43 +01:00
Transformable.h Initial commit 2016-01-10 09:26:43 +01:00
Vertex2D.h Graphics: Change Vertex color to 4 components. 2016-02-02 00:09:29 +01:00