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spectre/include/Spectre
Henrik Hautakoski c082700891 include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2
Button1 and Button2 are defined by Xlib. So lets change our ones to avoid headache.
2020-12-28 18:20:55 +01:00
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Core Spectre/Core/String: Adding to_string() for signed int. 2020-12-05 15:23:06 +01:00
Display include/Spectre/Display/DisplayDescription.h: Rename DisplayDecorate::None to Empty (None clashes with X11) 2020-12-23 14:34:12 +01:00
Game Minor formating fixes. 2019-12-29 22:26:05 +01:00
Graphics Spectre/Graphics/PixelFormat: Rework 2020-11-03 14:23:38 +01:00
Input include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2 2020-12-28 18:20:55 +01:00
Math Math/Math: Remove getTranslate(), getUpVector() and getForwardVector() as they are not used. 2020-02-12 19:54:52 +01:00
Scene Minor formating fixes. 2019-12-29 22:26:05 +01:00
System Spectre/System/Event: Adding toString() 2020-12-05 15:23:06 +01:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h Game: remove setup() method. do setup in run() instead. 2020-09-23 16:55:42 +02:00
Graphics.h Move everything from global namespace to "sp" namespace 2019-09-30 19:10:17 +02:00