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spectre
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spectre
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Henrik Hautakoski
f2fc9d46b8
Revert "include/Spectre/Display/DisplayDescription.h: change Empty to None"
...
This reverts commit
7c23f5dfd9
. `None` is defined in X11.
2022-10-01 16:09:42 +02:00
..
Core
Spectre/Core/String: Adding to_string() for signed int.
2020-12-05 15:23:06 +01:00
Display
Revert "include/Spectre/Display/DisplayDescription.h: change Empty to None"
2022-10-01 16:09:42 +02:00
Game
Game/FPSCounter: change m_fps variable and getFPS() return value from float to double.
2022-09-26 12:06:40 +02:00
GfxDriver
source/GfxDriver/OpenGL/OpenGLShaderProgram.cpp: Indent fix.
2022-09-26 14:12:47 +02:00
Graphics
Graphics: Remove Shader and ShaderProgram classes. they are combined into GfxDriver/ShaderProgram.
2022-09-18 13:56:37 +02:00
Input
include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2
2020-12-28 18:20:55 +01:00
Math
Adding Spectre/Math/Time
2020-12-16 16:33:32 +01:00
Platform
Revert "include/Spectre/Display/DisplayDescription.h: change Empty to None"
2022-10-01 16:09:42 +02:00
Scene
Minor formating fixes.
2019-12-29 22:26:05 +01:00
System
Spectre/System/File: adding readString()
2022-09-25 16:31:52 +02:00
Game.cpp
source/Game.cpp: call PlatformApplication::get() and dont delete the pointer.
2022-09-12 21:13:04 +02:00