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spectre
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spectre
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Henrik Hautakoski
81f3e1e399
Graphics: Remove Shader and ShaderProgram classes. they are combined into GfxDriver/ShaderProgram.
2022-09-18 13:56:37 +02:00
..
Core
Spectre/Core/String: Adding to_string() for signed int.
2020-12-05 15:23:06 +01:00
Display
Merge branch 'fullscreen-api-nonrecreate' into dev
2022-09-13 20:39:02 +02:00
Game
Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep()
2020-12-18 18:27:07 +01:00
GfxDriver
Adding GfxDriver/OpenGL/OpenGLShaderProgram class
2022-09-18 12:26:31 +02:00
Graphics
Graphics: Remove Shader and ShaderProgram classes. they are combined into GfxDriver/ShaderProgram.
2022-09-18 13:56:37 +02:00
Input
include/Spectre/Input/Mouse.h rename Button1,Button2 to XButton1 and XButton2
2020-12-28 18:20:55 +01:00
Math
Adding Spectre/Math/Time
2020-12-16 16:33:32 +01:00
Platform
Merge branch 'fullscreen-api-nonrecreate' into dev
2022-09-13 20:39:02 +02:00
Scene
Minor formating fixes.
2019-12-29 22:26:05 +01:00
System
Merge branch '4-linux-support' into dev
2020-12-28 18:43:22 +01:00
Game.cpp
source/Game.cpp: call PlatformApplication::get() and dont delete the pointer.
2022-09-12 21:13:04 +02:00