31 lines
462 B
C++
31 lines
462 B
C++
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#ifndef SPECTRE_DEFAULT_RENDERER2D_H
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#define SPECTRE_DEFAULT_RENDERER2D_H
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#include <vector>
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#include "Renderer2D.h"
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namespace sp {
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class ShaderProgram;
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class DefaultRenderer2D : public Renderer2D
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{
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public :
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DefaultRenderer2D();
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virtual void submit(const Renderable2D& renderable);
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virtual void render();
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protected :
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std::vector<const Renderable2D*> m_queue;
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ShaderProgram* m_shader;
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};
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} // namespace
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#endif /* SPECTRE_DEFAULT_RENDERER2D_H */
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