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spectre/source/Graphics/Renderable2D.cpp

27 lines
No EOL
368 B
C++

#include <Spectre/Graphics/Renderable.h>
Renderable2D::Renderable2D() :
m_zorder (0)
{
}
Renderable2D::Renderable2D(const Vector2f& position) :
m_zorder (0),
Transformable (position)
{
}
Renderable2D::~Renderable2D()
{
}
unsigned char Renderable2D::getZOrder() const
{
return m_zorder;
}
void Renderable2D::setZOrder(unsigned char value)
{
m_zorder = value;
}