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spectre/include/Spectre
2019-06-01 21:06:59 +02:00
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Core Initial commit 2016-01-10 09:26:43 +01:00
Display GLContext: Remove bpp parameter from create() 2016-02-17 13:28:32 +01:00
Game Initial commit 2016-01-10 09:26:43 +01:00
Graphics include/Spectre/Graphics/PixelFormat.h: Minor stuff. 2019-05-31 19:36:58 +02:00
Input include/Spectre/Input/InputDevice.h: include InputModule 2019-06-01 18:01:26 +02:00
Math include/Spectre/Math/Matrix4.inl: in matrix vector multiplication. for some reason g++ was not happy with calling the constructor. this works. 2019-06-01 21:06:59 +02:00
Scene ICamera: Adding getProjectionViewMatrix() 2016-06-27 15:48:47 +02:00
System Initial commit 2016-01-10 09:26:43 +01:00
Display.h Initial commit 2016-01-10 09:26:43 +01:00
Game.h Initial commit 2016-01-10 09:26:43 +01:00
Graphics.h include/Spectre/Graphics.h: Adding getVersion() 2018-02-28 11:21:59 +01:00