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spectre
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Henrik Hautakoski
50e9300667
Game/FPSCounter: change m_fps variable and getFPS() return value from float to double.
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MSVC complains about loss of information because sp::Time::seconds() returns double.
2022-09-26 12:06:40 +02:00
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Spectre
Game/FPSCounter: change m_fps variable and getFPS() return value from float to double.
2022-09-26 12:06:40 +02:00