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spectre/cmake/SpectreConfig.cmake.in

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CMake

# This script provides the spectre as an import target
# ----------------------------------------------------------
#
# Use find_package() so cmake will find spectre:
#
# find_package(spectre) # No specific version
# find_package(spectre REQUIRED) # No specific version, but the library must be found.
# find_package(spectre 0.1) # any 0.1.x, but the library is optional.
# find_package(spectre 0.1.0) # 0.1.0 or greater, but the library is optional.
#
# Then you just link your target with spectre:
#
# target_link_libraries( ${PROGRAM_EXE} PUBLIC spectre )
#
# if you do not specify REQUIRED. you must check the variable spectre_FOUND
# and and only link to it if it's defined:
#
# if (spectre_FOUND)
# ...
# target_link_libraries( ${PROGRAM_EXE} PUBLIC spectre )
# ..
# endif()
@PACKAGE_INIT@
find_package(OpenGL)
set_and_check( SPECTRE_ASSETS "@PACKAGE_ASSETS_DIR@" )
include("${CMAKE_CURRENT_LIST_DIR}/SpectreTargets.cmake")
check_required_components(Spectre)