19 lines
232 B
C++
19 lines
232 B
C++
#include <Spectre/Graphics/Renderer2D.h>
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namespace sp {
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Renderer2D::Renderer2D() :
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m_camera (NULL)
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{
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}
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Renderer2D::~Renderer2D()
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{
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}
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void Renderer2D::setCamera(const Camera2D& camera)
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{
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m_camera = &camera;
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}
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} // namespace sp
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