52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
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#include <Spectre/System/Log.h>
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#include "X11Display.h"
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#include "X11SharedDisplay.h"
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#include "X11WindowEventHandler.h"
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#include <X11/Xresource.h>
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namespace sp {
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// Context used to store X11Display pointer.
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::XContext X11WindowEventHandler::win_context = None;
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void X11WindowEventHandler::registerHandler(::Display* disp, ::Window window, X11Display *ptr)
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{
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// Initialize context before use.
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if (win_context == None) {
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win_context = XUniqueContext();
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}
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// Save pointer to window.
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XSaveContext(disp, window, win_context, (XPointer) ptr);
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}
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void X11WindowEventHandler::unregisterHandler(::Display* disp, ::Window window)
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{
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// No context. nothing to do.
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if (win_context == None) {
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return;
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}
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XDeleteContext(disp, window, win_context);
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}
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void X11WindowEventHandler::process(::Display* disp, const ::XEvent& event)
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{
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XPointer ptr;
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// No context. nothing to do.
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if (win_context == None) {
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return;
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}
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// Get the pointer for window ID.
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if (XFindContext(disp, event.xany.window, win_context, &ptr) == 0) {
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X11Display* disp_ptr = (X11Display*) ptr;
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// Delegate
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disp_ptr->processEvent(event);
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}
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}
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} // namespace sp
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