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spectre/source
2016-03-08 15:14:54 +01:00
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Core Initial commit 2016-01-10 09:26:43 +01:00
Display GLContext: Remove bpp parameter from create() 2016-02-17 13:28:32 +01:00
Game Initial commit 2016-01-10 09:26:43 +01:00
Graphics Freetype: use actual metrics instead of bitmap data. also skip empty glyphs (whitespace chars/missing glyphs etc). 2016-03-08 15:14:54 +01:00
Input Initial commit 2016-01-10 09:26:43 +01:00
Math Initial commit 2016-01-10 09:26:43 +01:00
Platform GLContext: Remove bpp parameter from create() 2016-02-17 13:28:32 +01:00
Scene Initial commit 2016-01-10 09:26:43 +01:00
System Initial commit 2016-01-10 09:26:43 +01:00
Game.cpp Initial commit 2016-01-10 09:26:43 +01:00
GraphicsOpenGL.cpp Initial commit 2016-01-10 09:26:43 +01:00