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spectre/source/GraphicsOpenGL.cpp
2016-01-10 09:26:43 +01:00

66 lines
1 KiB
C++

#include <Spectre/Graphics.h>
#include <Spectre/Graphics/OpenGL.h>
Graphics::Graphics(PlatformApplication *platform)
{
m_width = 800;
m_height = 600;
m_display = new Display();
}
Graphics::~Graphics()
{
shutdown();
delete m_display;
}
bool Graphics::init()
{
DisplayMode mode(m_width, m_height);
DisplayDescription desc(mode);
desc.decoration = DisplayDecorate::Menu | DisplayDecorate::Close | DisplayDecorate::Resize;
m_display->create(desc);
setClearColor(0.0f, 0.0f, 0.0f);
return true;
}
void Graphics::shutdown()
{
m_display->destroy();
}
void Graphics::setDisplayMode(Display::Mode mode)
{
m_display->setVideoMode(mode);
}
void Graphics::setSize(int width, int height)
{
m_display->setSize(width, height);
}
void Graphics::setViewport(int x, int y, int width, int height)
{
glViewport(x, y, width, height);
}
void Graphics::setClearColor(float r, float g, float b)
{
glClearColor(r, g, b, 1.0f);
}
void Graphics::clearBuffer()
{
glClear(GL_COLOR_BUFFER_BIT);
}
void Graphics::swapBuffers()
{
m_display->swapBuffers();
}