# Spectre 2D Engine A simple 2D Game engine from scratch! ## Compiling This project uses [bam](http://matricks.github.io/bam/) build system (Version 0.5 or greater) to compile the engine. Just running `bam` in this directory will start build the source. The build will produce `spectre.lib` in the `build` directory that should be used when linking. You will also need to link against `FreeType2` that is located in `vendor/FreeType2/lib/x<86|64>/freetype-s.lib` (or `freetype-d-s.lib` for debug version) ## Author Henrik Hautakoski - [henrik.hautakoski@gmail.com](mailto:henrik.hautakoski@gmail.com)