#include Vertex2D::Vertex2D() : position (0.0f), color (1.0f), uv (0.0f) { } Vertex2D::Vertex2D(Vector2f _pos) : position (_pos), color (1.0f), uv (0.0f) { } Vertex2D::Vertex2D(Vector2f _pos, Vector2f _uv) : position (_pos), color (1.0f), uv (_uv) { } Vertex2D::Vertex2D(Vector2f _pos, Vector4f _color, Vector2f _uv) : position (_pos), color (_color), uv (_uv) { }