Import("path.lua") function CustomCompileC(settings, input) local cc = settings.cc local outname = cc.Output(settings, input) .. cc.extension cc.DriverC(settings.labelprefix .. "c " .. ModuleRelative(input), outname, input, settings) AddDependency(outname, input) if not IsOutput(input) then bam_add_dependency_cpp(input) end return outname end function CustomCompileCXX(settings, input) local cc = settings.cc local outname = cc.Output(settings, input) .. cc.extension cc.DriverCXX(settings.labelprefix .. "c++ " .. ModuleRelative(input), outname, input, settings) AddDependency(outname, input) if not IsOutput(input) then bam_add_dependency_cpp(input) end return outname end function SetCompilers(settings) settings.compile.mappings["c"] = CustomCompileC settings.compile.mappings["cpp"] = CustomCompileCXX settings.compile.mappings["cxx"] = CustomCompileCXX settings.compile.mappings["c++"] = CustomCompileCXX settings.compile.mappings["cc"] = CustomCompileCXX end