#ifndef DISPLAY_EXAMPLE_H #define DISPLAY_EXAMPLE_H #include #include #include #include #include class DisplayExample : public sp::Game, sp::EventListener { public : void onEvent(const sp::Event& event); protected : void init(); void update(double dt); void render(); protected : sp::Display::Mode m_mode; sp::Camera2D m_camera; sp::Renderer2D *m_renderer; sp::Texture m_texture; sp::Sprite m_sprite; }; #endif /* DISPLAY_EXAMPLE_H */