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Author SHA1 Message Date
3c7a5d148d include/Spectre/Graphics/PixelFormat.h: Whitespace fix. 2022-10-03 22:11:39 +02:00
c731cda1a2 Spectre/Graphics/PixelFormat: Rework
source/Graphics/Image/IcoFormat.cpp: use new PixelFormat.
source/Graphics/Image.cpp: update to confirm with new PixelFormat
Spectre/Graphics/PixelFormat: add PF_getNumChannels()
Spectre/Graphics/PixelFormat: Rework the enum with proper naming convention and documentation.
2020-11-03 14:23:38 +01:00
fadd24fa51 include/Spectre/Graphics/PixelFormat.h: Some documentation 2020-10-23 11:11:41 +02:00
4f04a8e7c9 include/Spectre/Graphics/PixelFormat.h: Define 32BRG and 32BRGA formats. 2020-10-22 16:10:15 +02:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
ba11d5002b include/Spectre/Graphics/PixelFormat.h: Minor stuff. 2019-05-31 19:36:58 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00