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Author SHA1 Message Date
2a111a237d
Move OpenGL headers from API to implementation.
We don't want to expose any OpenGL functions to client code. Because if we do, there is a chance we break client code if we switch implementation (Direct3D).
2020-01-03 20:30:08 +01:00
4df668e68f
Minor formating fixes. 2019-12-29 22:26:05 +01:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00