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Author SHA1 Message Date
7c23f5dfd9 include/Spectre/Display/DisplayDescription.h: change Empty to None 2022-09-13 19:43:26 +02:00
12b2413e23 include/Spectre/Display/DisplayDescription.h: Rename DisplayDecorate::None to Empty (None clashes with X11) 2020-12-23 14:34:12 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00