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Author SHA1 Message Date
d8db86e40c include/Spectre/Math/Matrix3.h: Add inverse() 2023-08-18 17:54:37 +02:00
6e8f060882 include/Spectre/Math/Matrix3.h: Adding multiplication and division scalar operations. 2023-08-04 03:48:03 +02:00
4df668e68f
Minor formating fixes. 2019-12-29 22:26:05 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
7bf8617267
include/Spectre/Math/Matrix3.h: minor comment fix. 2019-04-29 08:54:40 +02:00
84d773dc0d
Math/Matrix3: remove Zero static variable (default constructor creates a zero matrix). 2019-04-29 08:54:15 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00