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Author SHA1 Message Date
32fddcd99d include/Spectre/Input/Mouse.h: don't use relative path in include. 2020-09-24 17:39:48 +02:00
e0d95a1135
include/Spectre/Input/Mouse.h: add getPositionAbs() to the interface. 2020-02-01 22:40:14 +01:00
762d26f368
include/Spectre/Input/InputEvent.h: Move MouseButton::Type to Mouse class. 2020-02-01 15:49:52 +01:00
e10daeaaa6
Move everything from global namespace to "sp" namespace
When writing the X11 (linux) implementation there was a problem with X11 defining a "Display" type and we also have a Display class in the engine.

So to fix that problem and minimize the risk for running into other name conflicts. We move everything from global namespace.
2019-09-30 19:10:17 +02:00
edfc5298e1 Initial commit 2016-01-10 09:26:43 +01:00