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source/Window/GLWindow.cpp: use PlatformApplication::createGLContext() instead of GLContext::create()

This commit is contained in:
Henrik Hautakoski 2023-08-23 19:43:59 +02:00
parent b300310239
commit f35658a971

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@ -1,5 +1,5 @@
#include <Spectre/Window/GLContext.h> #include <Platform/PlatformApplication.h>
#include <Spectre/Window/GLWindow.h> #include <Spectre/Window/GLWindow.h>
#include <Graphics/GL/gl.h> #include <Graphics/GL/gl.h>
@ -7,7 +7,7 @@ namespace sp {
GLWindow::GLWindow() GLWindow::GLWindow()
{ {
m_context = GLContext::create(); m_context = PlatformApplication::get()->createGLContext();
} }
GLWindow::~GLWindow() GLWindow::~GLWindow()