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18
source/Platform/Win32/Win32MsgBuffer.cpp
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18
source/Platform/Win32/Win32MsgBuffer.cpp
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#include <Spectre/System/Log.h>
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#include "Win32MsgBuffer.h"
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Win32MsgBuffer::Win32MsgBuffer() :
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index (0)
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{
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}
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bool Win32MsgBuffer::postMessage(MSG msg)
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{
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if (index < WIN32_MSG_BUFFER_MAX_SIZE) {
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messages[index++] = msg;
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return true;
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}
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log("Win32MsgBuffer: Queue overflow\n");
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return false;
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}
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