1
0
Fork 0

Initial commit

This commit is contained in:
Henrik Hautakoski 2015-12-22 17:43:51 +01:00
commit edfc5298e1
252 changed files with 93965 additions and 0 deletions

View file

@ -0,0 +1,48 @@
#ifndef PLATFORM_WIN32_GLCONTEXT_H
#define PLATFORM_WIN32_GLCONTEXT_H
// Win32 OpenGL Context (wgl)
#include <Windows.h>
#include <Spectre/Display/GLContext.h>
class Win32GLContext : public GLContext
{
public :
Win32GLContext();
~Win32GLContext();
// Create a context associated with a display.
bool create(const PlatformDisplay* display, unsigned int bpp);
void destroy();
bool activate();
bool deactivate();
bool isActive() const;
bool setSwapInterval(int interval);
void setSize(unsigned int width, unsigned int height);
void setSize(const Vector2u size);
void swapBuffers();
private :
void createGLContext(unsigned int bpp);
bool setPixelFormat(unsigned int bpp);
private :
HWND m_wnd;
HDC m_deviceContext;
HGLRC m_renderContext;
};
#endif /* PLATFORM_WIN32_GLCONTEXT_H */