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150
source/Display/Display.cpp
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150
source/Display/Display.cpp
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#include <iostream>
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#include <Spectre/Display/Display.h>
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#include <Spectre/Display/GLContext.h>
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#include <Spectre/System/SystemEvent.h>
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#include <Platform/PlatformDisplay.h>
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#define CAPTION_DEFAULT "Spectre"
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#define ICON_DEFAULT "./assets/app.ico"
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Display::Display()
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{
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m_caption = CAPTION_DEFAULT;
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m_fmode = WINDOWED;
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m_context = GLContext::create();
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m_impl = PlatformDisplay::make(this);
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}
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Display::~Display()
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{
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delete m_context;
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delete m_impl;
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}
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bool Display::create(DisplayDescription description)
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{
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destroy();
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if (!m_impl->create(description)) {
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return false;
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}
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if (!m_context->create(m_impl, description.mode.bpp)) {
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return false;
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}
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init();
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m_description = description;
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return true;
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}
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void Display::init()
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{
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m_impl->setCaption(m_caption);
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setIcon(ICON_DEFAULT);
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activate(true);
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enableVSync(false);
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showCursor(true);
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}
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void Display::destroy()
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{
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m_context->destroy();
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m_impl->destroy();
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}
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void Display::setCaption(const std::string& caption)
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{
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m_caption = caption;
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m_impl->setCaption(m_caption);
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}
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const std::string& Display::getCaption() const
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{
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return m_caption;
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}
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void Display::setIcon(const std::string& filename)
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{
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m_impl->setIcon(filename);
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}
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void Display::setSize(unsigned int width, unsigned int height)
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{
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m_description.mode.width = width;
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m_description.mode.height = height;
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m_impl->setSize(width, height);
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}
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void Display::setVideoMode(Mode mode)
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{
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DisplayDescription desc;
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if (m_fmode == mode) {
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return;
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}
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if (mode == FULLSCREEN || mode == WINDOWEDFULLSCREEN) {
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// True fullscreen
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if (mode == FULLSCREEN) {
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desc.mode = m_description.mode;
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} else {
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desc.mode = DisplayMode::getDesktopMode();
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m_cacheDesc = m_description;
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}
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desc.decoration = DisplayDecorate::None;
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} else {
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desc = m_cacheDesc;
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}
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create(desc);
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m_fmode = mode;
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}
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enum Display::Mode Display::getVideoMode() const
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{
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return m_fmode;
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}
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void Display::showCursor(bool value)
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{
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m_impl->showCursor(value);
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}
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bool Display::activate(bool value)
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{
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if (value) {
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return m_context->activate();
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}
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return m_context->deactivate();
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}
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bool Display::enableVSync(bool value)
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{
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return m_context->setSwapInterval(value ? 1 : 0);
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}
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void Display::swapBuffers()
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{
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if (activate(true)) {
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m_context->swapBuffers();
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}
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}
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void Display::onReshape(int width, int height)
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{
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// Resize context if the windows resizes.
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m_context->setSize(width, height);
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}
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