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Henrik Hautakoski 2015-12-22 17:43:51 +01:00
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#ifndef SPECTRE_DISPLAY_DISPLAYDESCRIPTION_H
#define SPECTRE_DISPLAY_DISPLAYDESCRIPTION_H
#include "DisplayMode.h"
namespace DisplayDecorate {
enum Type {
None = 0,
Menu = 1 << 0,
Resize = 1 << 1,
Close = 1 << 2,
Default = Menu | Resize | Close,
};
};
struct DisplayDescription
{
public :
DisplayDescription();
DisplayDescription(DisplayMode mode, unsigned decoration = DisplayDecorate::Default);
public :
DisplayMode mode;
unsigned int decoration;
};
#endif /* SPECTRE_DISPLAY_DISPLAYDESCRIPTION_H */