Spectre/Game/GameTime: Store max accumulated time in a member variable and calculate it once in setTimeStep()
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2 changed files with 4 additions and 2 deletions
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@ -39,6 +39,7 @@ protected :
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Stopwatch m_watch;
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Time m_acc;
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Time m_max_acc;
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// Timeslice.
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Time m_slice;
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