From ab9a7e576c18929d134a3abcd596f1cea7d206ed Mon Sep 17 00:00:00 2001 From: Henrik Hautakoski Date: Mon, 27 Jun 2016 15:50:36 +0200 Subject: [PATCH] BatchRenderer2D.cpp: use ICamera::getProjectionViewMatrix() --- source/Graphics/BatchRenderer2D.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/Graphics/BatchRenderer2D.cpp b/source/Graphics/BatchRenderer2D.cpp index 73b5f23..6b7adb5 100644 --- a/source/Graphics/BatchRenderer2D.cpp +++ b/source/Graphics/BatchRenderer2D.cpp @@ -117,9 +117,7 @@ void BatchRenderer2D::draw(const Renderable2D* renderable) void BatchRenderer2D::render() { - Matrix4f viewMatrix = m_camera ? m_camera->getViewMatrix() : Matrix4f::Identity; - Matrix4f projMatrix = m_camera ? m_camera->getProjectionMatrix() : Matrix4f::Identity; - Matrix4f MVP = projMatrix * viewMatrix; + Matrix4f MVP = m_camera ? m_camera->getProjectionViewMatrix() : Matrix4f::Identity; // Nothing to render. if (m_queue.size() < 1) {