1
0
Fork 0

source/Platform/Win32/Win32GLContext.cpp: in createGLContext() check return value from ensureExtensionsLoaded()

This commit is contained in:
Henrik Hautakoski 2020-09-20 16:46:51 +02:00
parent e3c01d4897
commit a96e78bca5

View file

@ -107,7 +107,9 @@ void Win32GLContext::createGLContext()
tmpDC = ::wglCreateContext(m_deviceContext);
::wglMakeCurrent(m_deviceContext, tmpDC);
ensureExtensionsLoaded(m_deviceContext);
if (!ensureExtensionsLoaded(m_deviceContext)) {
goto err;
}
// TODO: For now.. We force 3.2 Core but this should not be implementation specific.
// The Display class should force that for all GLContext Implementations.
@ -122,6 +124,7 @@ void Win32GLContext::createGLContext()
// Create real context.
m_renderContext = ::wglCreateContextAttribsARB(m_deviceContext, 0, attriblist);
err:
// Dont need the old one anymore.
wglMakeCurrent(m_deviceContext, NULL);
::wglDeleteContext(tmpDC);