From a72ebf3d15ae8981f04fc3c441aa848427ec858b Mon Sep 17 00:00:00 2001 From: Henrik Hautakoski Date: Thu, 22 Oct 2020 17:18:06 +0200 Subject: [PATCH] include/Spectre/Graphics/Texture.h: indentation fix. --- include/Spectre/Graphics/Texture.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/include/Spectre/Graphics/Texture.h b/include/Spectre/Graphics/Texture.h index d90dd92..3829bec 100644 --- a/include/Spectre/Graphics/Texture.h +++ b/include/Spectre/Graphics/Texture.h @@ -16,19 +16,19 @@ class Texture : public NonCopyable { public: enum Filter { - Nearest = 0x2600, - Linear = 0x2601, + Nearest = 0x2600, + Linear = 0x2601, NearestMipmapNearest = 0x2700, - NearestMipmapLinear = 0x2702, - LinearMipmapNearest = 0x2701, - LinearMipmapLinear = 0x2703, + NearestMipmapLinear = 0x2702, + LinearMipmapNearest = 0x2701, + LinearMipmapLinear = 0x2703, }; enum WrapMode { Repeat = 0x2901, - RepeatMirror = 0x8370, + RepeatMirror = 0x8370, ClampToEdge = 0x812F, - ClampToBorder = 0x812D, + ClampToBorder = 0x812D, }; Texture(); @@ -85,9 +85,9 @@ protected : unsigned int m_id; - Vector2u m_size; + Vector2u m_size; - PixelFormat m_format; + PixelFormat m_format; }; } // namespace sp