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update Visual Studio project files.

This commit is contained in:
Henrik Hautakoski 2018-05-12 19:21:38 +02:00
parent eae90dbb6d
commit a3ca31bb3d
2 changed files with 10 additions and 5 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
@ -29,6 +29,7 @@
<ClInclude Include="include\Spectre\Display\DisplayDescription.h" /> <ClInclude Include="include\Spectre\Display\DisplayDescription.h" />
<ClInclude Include="include\Spectre\Display\DisplayMode.h" /> <ClInclude Include="include\Spectre\Display\DisplayMode.h" />
<ClInclude Include="include\Spectre\Display\GLContext.h" /> <ClInclude Include="include\Spectre\Display\GLContext.h" />
<ClInclude Include="include\Spectre\Display\GLContextSettings.h" />
<ClInclude Include="include\Spectre\Game.h" /> <ClInclude Include="include\Spectre\Game.h" />
<ClInclude Include="include\Spectre\Game\FPSCounter.h" /> <ClInclude Include="include\Spectre\Game\FPSCounter.h" />
<ClInclude Include="include\Spectre\Game\GameTime.h" /> <ClInclude Include="include\Spectre\Game\GameTime.h" />
@ -153,18 +154,19 @@
<ProjectGuid>{E789E1AD-BD26-4D1C-BAA7-A5A0FF50D59C}</ProjectGuid> <ProjectGuid>{E789E1AD-BD26-4D1C-BAA7-A5A0FF50D59C}</ProjectGuid>
<RootNamespace>CrystalArc</RootNamespace> <RootNamespace>CrystalArc</RootNamespace>
<ProjectName>Spectre</ProjectName> <ProjectName>Spectre</ProjectName>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset> <PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
</PropertyGroup> </PropertyGroup>
@ -204,7 +206,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> </Link>
<Lib> <Lib>
<AdditionalDependencies>glew32s.lib;FreeType2d.lib</AdditionalDependencies> <AdditionalDependencies>glew32s.lib;freetype-d-s.lib</AdditionalDependencies>
<LinkTimeCodeGeneration>false</LinkTimeCodeGeneration> <LinkTimeCodeGeneration>false</LinkTimeCodeGeneration>
</Lib> </Lib>
<ProjectReference> <ProjectReference>
@ -219,7 +221,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<DisableSpecificWarnings>4800</DisableSpecificWarnings> <DisableSpecificWarnings>4800</DisableSpecificWarnings>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>

View file

@ -247,6 +247,9 @@
<ClInclude Include="source\Platform\PlatformMisc.h"> <ClInclude Include="source\Platform\PlatformMisc.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="include\Spectre\Display\GLContextSettings.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="source\Core\String.cpp"> <ClCompile Include="source\Core\String.cpp">