update Visual Studio project files.
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parent
eae90dbb6d
commit
a3ca31bb3d
2 changed files with 10 additions and 5 deletions
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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@ -29,6 +29,7 @@
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<ClInclude Include="include\Spectre\Display\DisplayDescription.h" />
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<ClInclude Include="include\Spectre\Display\DisplayMode.h" />
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<ClInclude Include="include\Spectre\Display\GLContext.h" />
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<ClInclude Include="include\Spectre\Display\GLContextSettings.h" />
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<ClInclude Include="include\Spectre\Game.h" />
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<ClInclude Include="include\Spectre\Game\FPSCounter.h" />
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<ClInclude Include="include\Spectre\Game\GameTime.h" />
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@ -153,18 +154,19 @@
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<ProjectGuid>{E789E1AD-BD26-4D1C-BAA7-A5A0FF50D59C}</ProjectGuid>
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<RootNamespace>CrystalArc</RootNamespace>
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<ProjectName>Spectre</ProjectName>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v110</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v110</PlatformToolset>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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@ -204,7 +206,7 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<Lib>
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<AdditionalDependencies>glew32s.lib;FreeType2d.lib</AdditionalDependencies>
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<AdditionalDependencies>glew32s.lib;freetype-d-s.lib</AdditionalDependencies>
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<LinkTimeCodeGeneration>false</LinkTimeCodeGeneration>
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</Lib>
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<ProjectReference>
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@ -219,7 +221,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<DisableSpecificWarnings>4800</DisableSpecificWarnings>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -247,6 +247,9 @@
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<ClInclude Include="source\Platform\PlatformMisc.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\Spectre\Display\GLContextSettings.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="source\Core\String.cpp">
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