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engine.build.lua: Fix local variable inside if statement.

This commit is contained in:
Henrik Hautakoski 2020-12-28 18:41:16 +01:00
parent d48cc650a8
commit a172fbb323

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@ -57,7 +57,7 @@ local platform_common_module = Module("source/Platform", {
})
if TARGET_OS == "Win32" then
local platform_spec_module = Module("source/Platform/Win32", {
platform_spec_module = Module("source/Platform/Win32", {
"Win32Application.cpp",
"Win32Display.cpp",
"Win32GLContext.cpp",