Graphics/ImageLoader: move decode() to loadFromMemory()
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2 changed files with 18 additions and 31 deletions
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@ -19,8 +19,6 @@ public :
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protected :
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bool decode(const char* data, unsigned int len, Image& img);
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bool encode(Image& img, std::vector<unsigned char>& data);
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bool encodeJPEG(const Image& img, std::vector<unsigned char>& data);
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