1
0
Fork 0

Graphics: Change Vertex color to 4 components.

This commit is contained in:
Henrik Hautakoski 2016-02-02 00:09:29 +01:00
parent edfc5298e1
commit 8675018522
7 changed files with 12 additions and 12 deletions

View file

@ -3,7 +3,7 @@
#define SPECTRE_GRAPHICS_VERTEX2D_H
#include <Spectre/Math/Vector2.h>
#include <Spectre/Math/Vector3.h>
#include <Spectre/Math/Vector4.h>
// Based on https://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/attributes.php
enum VertexAttrib
@ -18,13 +18,13 @@ enum VertexAttrib
struct Vertex2D
{
Vector2f position;
Vector3f color;
Vector4f color;
Vector2f uv;
Vertex2D();
Vertex2D(Vector2f pos);
Vertex2D(Vector2f pos, Vector2f uv);
Vertex2D(Vector2f pos, Vector3f color, Vector2f uv = 0.0f);
Vertex2D(Vector2f pos, Vector4f color, Vector2f uv = 0.0f);
};
#endif /* SPECTRE_GRAPHICS_VERTEX2D_H */