include/Spectre/Input/InputEvent.h: Move MouseButton::Type to Mouse class.
This commit is contained in:
parent
b2ca926a00
commit
762d26f368
5 changed files with 35 additions and 37 deletions
|
|
@ -7,15 +7,15 @@ Mouse::~Mouse()
|
|||
{
|
||||
}
|
||||
|
||||
std::string Mouse::getButtonName(MouseButton::Type button)
|
||||
std::string Mouse::getButtonName(Button button)
|
||||
{
|
||||
switch(button) {
|
||||
case MouseButton::Button1 : return "Button1";
|
||||
case MouseButton::Button2 : return "Button2";
|
||||
case MouseButton::Left : return "Left";
|
||||
case MouseButton::Right : return "Right";
|
||||
case MouseButton::Middle : return "Middle";
|
||||
case MouseButton::Unknown :
|
||||
case Button::Button1 : return "Button1";
|
||||
case Button::Button2 : return "Button2";
|
||||
case Button::Left : return "Left";
|
||||
case Button::Right : return "Right";
|
||||
case Button::Middle : return "Middle";
|
||||
case Button::Unknown :
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue