include/Spectre/Math/Vector2.inl: fixing some scalar functions that did not have the correct function definition.
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1 changed files with 3 additions and 3 deletions
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@ -270,7 +270,7 @@ inline bool operator<(T s, const Vector2<T>& v)
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template <typename T>
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template <typename T>
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inline bool operator<=(const Vector2<T> v, T s)
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inline bool operator<=(const Vector2<T>& v, T s)
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{
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{
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return v.x <= s && v.y <= s;
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return v.x <= s && v.y <= s;
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}
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}
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@ -282,7 +282,7 @@ inline bool operator<=(T s, const Vector2<T>& v)
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}
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}
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template <typename T>
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template <typename T>
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inline bool operator>(const Vector2<T> v, T s)
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inline bool operator>(const Vector2<T>& v, T s)
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{
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{
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return x > s && y > s;
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return x > s && y > s;
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}
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}
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@ -294,7 +294,7 @@ inline bool operator>(T s, const Vector2<T>& v)
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}
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}
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template <typename T>
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template <typename T>
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inline bool operator>=(const Vector2<T> v, T s)
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inline bool operator>=(const Vector2<T>& v, T s)
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{
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{
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return v.x >= s && v.y >= s;
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return v.x >= s && v.y >= s;
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}
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}
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